Imagick::textureImage

(PECL imagick 2.0.0)

Imagick::textureImageRépète les carreaux de la texture d'une image

Description

bool Imagick::textureImage ( Imagick $texture_wand )

Répète les carreaux de la texture d'une image via le canevas de l'image.

Liste de paramètres

texture_wand

Valeurs de retour

Returns TRUE on success.

Erreurs / Exceptions

Lance une exception ImagickException si une erreur survient.

Exemples

Exemple #1 Exemple avec Imagick::textureImage()

<?php
function textureImage($imagePath) {
    
$image = new \Imagick();
    
$image->newImage(640480, new \ImagickPixel('pink'));
    
$image->setImageFormat("jpg");
    
$texture = new \Imagick(realpath($imagePath));
    
$texture->scaleimage($image->getimagewidth() / 4$image->getimageheight() / 4);
    
$image $image->textureImage($texture);
    
header("Content-Type: image/jpg");
    echo 
$image;
}

?>

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User Contributed Notes 2 notes

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1
Dirk
1 year ago
This method doesn't actually return TRUE on success, it returns an Imagick with the texture applied, but the original Imagick object is not modified. As per the other examples on here, you need to use the result of textureImage call as your new tiled image.
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1
truthseekercz at email dot cz
4 years ago
<?php

$image
= new Imagick();
$image->newImage(500, 500, new ImagickPixel('red'));
$image->setImageFormat("png");
$type=$image->getFormat();
header("Content-type: $type");

$texture = new Imagick();
$texture->readImage('texture.png');
$image = $image->textureImage($texture);

echo
$image;

?>

This works for me, however, I give no guarantees that the above example is the proper usage of this function.
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