Be careful, the lib does not send a DISCONNECT frame on destruction. Therefore the sessions will outlive the instance, accumulating in Artemis servers!
(PECL stomp >= 0.1.0)
Stomp::__destruct -- stomp_close — Закрывает Stomp-соединение
Объектно-ориентированный стиль (деструктор):
Процедурный стиль:
Закрывает ранее открытые соединения.
link
Только для процедурного стиля: идентификатор соединения stomp, полученный из stomp_connect().
Функция возвращает true
в случае успешного выполнения или false
, если возникла ошибка.
Смотрите stomp_connect().
Be careful, the lib does not send a DISCONNECT frame on destruction. Therefore the sessions will outlive the instance, accumulating in Artemis servers!
Isn't it a little odd to have connect/disconnect in the constructor/destructor methods?
I have a case where the connection is presumably kept alive until the PHP process ends:
<?php
class MyStompWrapper {
public function doSend()
{
$stomp = $this->connect(); // returns Stomp Object
$stomp->send('/destination', 'message', []);
$this->disconnect($stomp);
// $stomp still exists in this scope, hence, the connection is alive
}
private function disconnect(\Stomp $stompObj)
{
// only unsets the local $stomp pointer, does not actually disconnect
unset($stomp);
}
private function connect():\Stomp
{
// try-catch block omitted for example brevity
return new Stomp('url', 'username', 'password');
}
}
?>
This means that, in order to handle disconnecting, I have to create and destroy the Stomp object within the same scope.