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Stomp::__destruct

stomp_close

(PECL stomp >= 0.1.0)

Stomp::__destruct -- stomp_closeCloses stomp connection

説明

オブジェクト指向型 (destructor):

public Stomp::__destruct()

手続き型:

stomp_close(resource $link): bool

Closes a previously opened connection.

パラメータ

link

手続き型のみ: stomp_connect() が返す stomp リンク ID。

戻り値

成功した場合に true を、失敗した場合に false を返します。

See stomp_connect().

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User Contributed Notes 2 notes

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szasz dot attila at microsec dot hu
1 year ago
Be careful, the lib does not send a DISCONNECT frame on destruction. Therefore the sessions will outlive the instance, accumulating in Artemis servers!
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vanja at removethis dizyart period com
7 years ago
Isn't it a little odd to have connect/disconnect in the constructor/destructor methods? 
I have a case where the connection is presumably kept alive until the PHP process ends:

<?php
class MyStompWrapper {
    public function doSend()
    {
        $stomp = $this->connect(); // returns Stomp Object
        $stomp->send('/destination', 'message', []);
        $this->disconnect($stomp);
        // $stomp still exists in this scope, hence, the connection is alive
    }

    private function disconnect(\Stomp $stompObj)
    {
        // only unsets the local $stomp pointer, does not actually disconnect
        unset($stomp);
    }

    private function connect():\Stomp
    {
        // try-catch block omitted for example brevity
        return new Stomp('url', 'username', 'password');
    }
}
?>

This means that, in order to handle disconnecting, I have to create and destroy the Stomp object within the same scope.
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